Solider isn't quite normal still
Seems to me like everything is slightly more powerful than it should be. Things like speedshots give you a lot more height than before. Jumps that required ctap or were really close before, like grey bridge to the top of spire on badlands, catwalk to catwalk on granary, and big door to mid nipple on gullywash are now possible/easier. Seems to me like normal rocket jumps are halfway or most of the way to ctaps
Just try crouching in place and shooting downwards, it's way more powerful than before
Water jumps seem fixed
Haven't tried demo
Demo is still exhibiting the same behavior as before, you get a disproportionate amount of impulse depending on your distance from the explosion. Pogoing close to the ground is underpowered, and pogoing far away is overpowered compared to pre-update. It seems like you get a lot of extra height when you do a distance jump with a sticky on the ground, maybe slightly more distance than before (sort of like the behavior that solider exhibited). If you try to do the same distance jump with a sticky on the wall, like for rollouts and stuff, you don't go nearly as far. Jumps that are straight up are still like ~75% height of what they were before.
For example, try to rollout from granary spawn. The first jump to the shutter doesn't work at all with the sticky on the wall, but it works better than before if you put the stick on the ground and then jump.